﻿###### RtP MUSIC
###### CUE TRACKS
adventure_begin_cue = {
    music = "event:/DLC/EP3/MX/Cuetracks/mx_mep3_adventure_begins_cuetrack"
    group = group_ep3_cuetrack
}
byzantium_war_cue = {
    music = "event:/DLC/EP3/MX/Cuetracks/mx_mep3_byzantium_war_cuetrack"
    group = group_ep3_cuetrack
}
######### GROUPS
group_ep3_cuetrack = {
    pause_factor = 30
}
group_ep3_moodtrack = {
    pause_factor = 15
    subsequent_playback_chance = { 0.65 0.35 0.1 }
    mood = yes
    can_be_interrupted = yes
    trigger_prio_override = yes
    is_valid = { has_ep3_dlc_trigger = yes }
}